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CS2 Trade-Up Odds

CS2 Trade-Up Odds & Probability

Trade-up odds decide whether a contract is worth running. The chance of each output isn't random luck — it follows a precise rule based on how many outputs each input collection contributes. Understanding that rule is the difference between gambling and calculated trading.

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1/nPer-Output Rule
10Inputs Weighted
EVOdds × Value
FreeCalculator

How CS2 Trade-Up Odds Are Calculated

Each of your 10 inputs contributes one "ticket" toward the output pool of its own collection. The probability of a specific output skin is:

P(output) = (number of inputs from that collection) ÷ (total outputs in that collection) ÷ 10 × (inputs from collection)

In plain terms: an input from a collection with fewer next-rarity skins gives each of those skins a higher individual drop chance. This is why collection balance is the single most important lever in trade-up odds.

Stacking the Odds in Your Favour

  • Favour lean collections: If a collection has only 1–2 skins at the output rarity, each input from it pushes the odds toward those specific (hopefully expensive) skins.
  • Avoid diluted pools: Collections with 5+ output skins spread your odds thin, lowering the chance of hitting the valuable one.
  • Weight by value, not just chance: A 20% shot at a €120 skin beats a 60% shot at a €15 skin. TradeUpX multiplies odds × value to give you the real expected value.

Reading Odds in the TradeUpX Scanner

Every simulated contract shows a probability bar next to each possible output. Green-highlighted rows are the profitable hits. The headline ROI already folds the odds into a single number, so you can compare contracts at a glance and drill into the per-output probabilities when you want the detail.

Run a scan on the scanner and expand any row to see the full odds breakdown.

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Frequently Asked Questions

Are CS2 trade-up odds random?
No. The chance of each output is deterministic, based on how many of your inputs come from each collection and how many output skins that collection has. Only the final roll is random.
How do I improve my trade-up odds?
Use inputs from collections that have few skins at the output rarity. Fewer output skins means a higher individual drop chance for each one — ideally the expensive one.
What's a good probability to aim for?
There's no fixed number — it depends on output values. A lower chance at a high-value skin can have better expected value than a high chance at a cheap one. Compare by EV, not raw odds.

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