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Galil AR | Urban Rubble
Industrial Grade

Galil AR | Urban Rubble

Galil AR · The Chop Shop Collection
Float Range 0.0000 – 0.5000

Maximum float is 0.50.

Market Prices

Wear Float Range Normal Price Volume
FN Factory New 0.00 – 0.07 €46.89
MW Minimal Wear 0.07 – 0.15 €11.60
FT Field-Tested 0.15 – 0.38 €10.35
WW Well-Worn 0.38 – 0.45 €12.19
BS Battle-Scarred 0.45 – 1.00 €10.87
Estimated 10-skin contract cost (Field-Tested): €103.48

Trade-Up Relevance

This skin can be used as <strong>input</strong> in Industrial Grade → Mil-Spec Grade trade-up contracts from the The Chop Shop Collection. Why it matters: In CS2 trade-ups, this skin's float range dictates the average float target required. If used as an input, its collection determines output odds. If targeted as an output, its profitability depends on the input cost and current market price.

RarityIndustrial Grade
CollectionThe Chop Shop Collection
Float Range0.00 – 0.50
Can Be Input? Yes
Can Appear as Output? No
Input (Your Skin) Industrial Grade Galil AR | Urban Rubble
Possible Outputs Mil-Spec Grade 5 skins in The Chop Shop Collection

Possible Outputs (Mil-Spec Grade)

Find trade-ups using Galil AR | Urban Rubble → Open trade-up tools →

Why Float, Rarity and Collection Matter for Trade-Ups

In CS2 trade-up contracts, the output skin's wear is determined by a mathematical formula using each input skin's float value and float range. Lower input floats produce better output conditions, which often means significantly higher output prices.

The collection determines which skins can appear as output, and the rarity determines the tier. Understanding these mechanics is the key to finding profitable contracts.

CS2 Float Guide → · Browse Collections → · Trade-Up Tools →

Float Value Details

0.0000 0.5000
0.00FNMWFTWWBS1.00

Trade-Up Float Formula

adjusted_float = (input_float - 0.00) / (0.50 - 0.00)

When Galil AR | Urban Rubble is used as a trade-up input, its float value is first normalized to the skin's specific float range (0.00 – 0.50). The adjusted float contributes to the average that determines output float.

Output Float Prediction

With 10× Galil AR | Urban Rubble inputs at the same float, the output float for Mil-Spec Grade skins in the The Chop Shop Collection would be:

output_float = out_min + avg_adjusted_float × (out_max - out_min)

Other Industrial Grade Skins in The Chop Shop Collection

Frequently Asked Questions

What is the float range of Galil AR | Urban Rubble?
The Galil AR | Urban Rubble has a float range of 0.0000 to 0.5000. This means it can exist in these wear tiers: Factory New, Minimal Wear, Field-Tested, Well-Worn, Battle-Scarred.
How much does Galil AR | Urban Rubble cost?
Prices vary by wear condition. The cheapest version (Field-Tested) is approximately €10.35. Check the price table above for all conditions.
Can I use Galil AR | Urban Rubble in a trade-up contract?
As a Industrial Grade skin from the The Chop Shop Collection, it can be used as input for Industrial Grade → Mil-Spec Grade trade-up contracts.
What collection is Galil AR | Urban Rubble in?
The Galil AR | Urban Rubble is part of the The Chop Shop Collection. This collection contains skins at multiple rarity tiers that can be combined in trade-up contracts.
How much does a trade-up contract with Galil AR | Urban Rubble cost?
A 10-skin contract using Field-Tested versions costs approximately €103.48. Mixed Float setups with different wear tiers may cost more but can target better output conditions.